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Puneet Kumar Mishra Crowdwide Spotlight ๐Ÿ˜Ž ยท

๐Ÿš€ Day 6 of Building Crowdwide โ€” I Was Finally Done Adding Features

By Day 6, Crowdwide had reached a point where I was finally thinking:

Okayโ€ฆ I think I've added enough features. ๐Ÿ˜‚

The biggest addition was Waves, Crowdwide's built-in platform currency.

Users could earn Waves through activity like likes, comments, communities, and quests. They could also use Waves to advertise their own products or projects without needing real money.

๐ŸŒŠ Building My Own Ad System

Instead of relying entirely on external advertising platforms, I built an advertising system directly into Crowdwide.

Advertisers could create campaigns, submit them for moderation, set budgets, and get approved before their ads went live.

I also wanted advertising to stay clean:

  • No gambling
  • No low-quality ads
  • No violent content
  • No spammy banners

The goal was to make advertising useful rather than simply filling the platform with ads.

๐Ÿ› ๏ธ Time To Polish

By then, Crowdwide had a huge number of features: communities, chat, newsletters, search, Personal Recap, Community Radar, the Community Map, statistics, 2FA, Waves wallets, advertising, co-authoring, media tools, and much more.

I couldn't even remember everything I'd built. ๐Ÿ˜ญ

So instead of adding more, I decided to polish what already existed.

There were 70+ page templates and several email templates to clean up, along with responsive UI work and smaller improvements.

At the time, Crowdwide had:

  • 7 members
  • 25+ posts
  • 4 communities

And I was starting to realize that Crowdwide had become much bigger than the project I originally imagined.

A huge thanks also went to @harun9842245 for actually using Crowdwide, finding bugs, reporting them, and suggesting improvements.

That kind of feedback was incredibly valuable.

I wasn't building features anymore. I was starting to build the experience. ๐Ÿš€

#Crowdwide #BuildInPublic

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